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Lighting service ram usage

xxBOOSTYxx
Level 7
Hello all,

My lighting service (32bit) process is using up to 1.9gb of ram is this normal?? any one else experience this??
5,070 Views
7 REPLIES 7

spadizzle
Level 7
xxBOOSTYxx wrote:
Hello all,

My lighting service (32bit) process is using up to 1.9gb of ram is this normal?? any one else experience this??



ROFL, hell no! Are your running version: Lighting_Control_1.06.17, don't use the 29 version, buggy as heck, loses settings, makes your hair fall out.

Here is a screen of my usage.

74397

spadizzle wrote:
ROFL, hell no! Are your running version: Lighting_Control_1.06.17, don't use the 29 version, buggy as heck, loses settings, makes your hair fall out.

Here is a screen of my usage.

74397


Same here, I used 1.06.17 but some of the light effects like "rainbow, flash&dash, comet, wave, temperature and music" are using high cpu usage in Lightingservice it played around 2.0% - 5.0% - 7.0%. And I notice after how many ours when it reach 25 - 30% the lighting effects are stuck or freeze and the aura software got an error message "doctor dump" in my browser. But if I used "static, breathing and color cycle" effects everything works fine and my lightingservice cpu usage playing around 0% - 0.3%.

Menthol
Level 14
14.8 MB here using solid color on M X Apex

Menthol wrote:
14.8 MB here using solid color on M X Apex


How about your cpu usage?

Menthol
Level 14
0%

74411

Menthol wrote:
0%

74411


That 0% is in Static mode? How about the other effects like rainbow, comet, flash&dash?

spadizzle
Level 7
Its at 0% CPU load when I set Static color also.