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03-26-2020 09:33 PM #1
GU502GV & Oculus Rift S (USB-C - DisplayPort-Adapter) - Constant "judder"
Ladies and Gentlemen,
I figured I'd post my question in here as well as it's VR-related - my apologies for the double-post.
I'm trying to use my Oculus Rift S with my newly purchased GU502GV.
There's some sort of a constant "judder" present; hard to explain but it doesn't seem to be FPS-related (the Notebook is able to push 80 FPS most of the time).
I've read in other Forums / postings that the USB-C/DP-combo port might notbe "hard-wired" to the RTX 2060, but to the Intel HD instead...
Checked the NVIDIA CPL and it seems like that's the case indeed, unfortunately:
Task-Manager / GPU-Performance does show constant RTX 2060 (GPU1) use whenever I'm in VR / running VR-apps so I guess it's being "accessed / used" in some way.
I guess my question would be:
Does anybody know whether the GU502GV's USB-C/DP-port is "hard-wired" to the Intel-Chip and, if so, whether there's some sort of a workaround to get rid of the judder? Could it be an issue with the converter-box I'm using? (rated as 4k-capable)
Thanks everyone in advance & best regardsLast edited by ATLANTICA_NFS; 03-28-2020 at 07:04 PM.
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03-29-2020 02:20 PM #2