Results 1 to 2 of 2
  1. #1
    ROG Member Array ATLANTICA_NFS's Avatar
    Join Date
    Jun 2017
    Reputation
    10
    Posts
    21

    Unhappy GU502GV & Oculus Rift S (USB-C - DisplayPort-Adapter) - Constant "judder"

    Ladies and Gentlemen,

    I figured I'd post my question in here as well as it's VR-related - my apologies for the double-post.

    I'm trying to use my Oculus Rift S with my newly purchased GU502GV.
    There's some sort of a constant "judder" present; hard to explain but it doesn't seem to be FPS-related (the Notebook is able to push 80 FPS most of the time).

    I've read in other Forums / postings that the USB-C/DP-combo port might notbe "hard-wired" to the RTX 2060, but to the Intel HD instead...
    Checked the NVIDIA CPL and it seems like that's the case indeed, unfortunately:
    Click image for larger version. 

Name:	Untitled.png 
Views:	0 
Size:	10.3 KB 
ID:	84390

    Task-Manager / GPU-Performance does show constant RTX 2060 (GPU1) use whenever I'm in VR / running VR-apps so I guess it's being "accessed / used" in some way.

    I guess my question would be:
    Does anybody know whether the GU502GV's USB-C/DP-port is "hard-wired" to the Intel-Chip and, if so, whether there's some sort of a workaround to get rid of the judder? Could it be an issue with the converter-box I'm using? (rated as 4k-capable)

    Thanks everyone in advance & best regards
    Miniatura de Adjuntos Miniatura de Adjuntos Untitled.jpg  

    Last edited by ATLANTICA_NFS; 03-28-2020 at 07:04 PM.

  2. #2
    ROG Member Array ATLANTICA_NFS's Avatar
    Join Date
    Jun 2017
    Reputation
    10
    Posts
    21

    Good news regarding USB-C -> DP - see screenshot attached.
    Click image for larger version. 

Name:	Untitled.png 
Views:	0 
Size:	62.1 KB 
ID:	84417

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •