10-05-2012 12:21 AM - last edited on 03-06-2024 07:09 PM by ROGBot
10-05-2012 12:29 AM
10-05-2012 12:46 AM
10-05-2012 01:53 AM
10-05-2012 08:22 AM
10-05-2012 10:18 AM
Forgottenbhs wrote:
Currently I play with everything on Ultra and SSAO on high. The difference between High and Disabled is about 5 FPS give or take and I never go under 30FPS.
10-05-2012 11:42 AM
Fanty wrote:
That depends on the number of objects that SSAO needs to shade. In a forrest scenario with a lot of gras and bushes and all stuff on the ground I get 28FPS with SSAO is "high", like 35FPS with "low" and 48 if "disabled". (and all others settings to "Ultra"). Thats an increadable difference for an effect, wich is barely visible at all.
Those 5 FPS is the difference in Stormwind (City Scenario).
Thats a similiar thing like with "transparence antialiasing", wich doesnt make any FPS difference in the city with 2 or 3 trees but that makes a mashine go down to 5 FPS in a forrest, because all these leaves and grasses in WOW are clip mapping instead of polygons.
10-05-2012 11:51 AM
Forgottenbhs wrote:
I understand it takes a hit on performance, I just wanted to compared Ambient Occlusion settings in WoW vs the one in the nVidia control panel.
10-05-2012 05:41 PM
10-05-2012 09:19 AM