02-03-2015 10:54 AM - last edited on 03-06-2024 03:34 AM by ROGBot
02-03-2015 11:27 AM
02-03-2015 12:32 PM
02-03-2015 03:13 PM
Gphish wrote:
I simply don't ever see that or experience they illustrated in that video. I use an old Asus VG236H 23 Full HD 120Hz 3D.
I run my games on SSD (don't know if it make a difference ) and the two 690's I don't ever use V-Sync I play Farcry 4 and battlefield 4 and simply can see no tearing no matter how fast I move or FOV. On some other forums it seems mixed. What's your GPU? or what kind of monitor did you have before? I don't know what the comparison is.
02-03-2015 01:34 PM
02-03-2015 01:55 PM
Gphish wrote:
How is it possible to go beyond the limitations of the monitors refresh rate? and what is your support of this? Where do I find actual proof of this?
02-03-2015 03:56 PM
02-04-2015 04:39 AM
02-04-2015 10:50 AM
gabbo wrote:
for me g-sync is not all that, i have rog swift and always use ULMB. I have 2x gtx 980 and in games like BF4, i think ULMB is better and dont know is it just me, but when i play fps games with g-sync, i feel a little lag.
Menu: What is ULMB?
Ultra Low Motion Blur – this is backlight strobing to reduce motion blur. It is available on the [85-100] 120Hz option (not 60Hz or 144Hz) and it is incompatible with G-Sync. When G-Sync is enabled ULMB is disabled. The yellow power LED light indicates the ULMB is on.