03-27-2015 07:36 AM - last edited on 03-06-2024 02:06 AM by ROGBot
03-28-2015 09:15 PM
03-29-2015 08:24 AM
03-29-2015 09:04 PM
03-30-2015 07:08 AM
04-28-2015 07:48 AM
Korth wrote:
lol, sadly, the most use I've gotten from my cards is complex computes in MATLAB, CAD, SPICE - GPGPU sorta stuff, and a little litecoin testrun stuff. Work keeps conspiring to prevent me from having time to play games, but I'm looking forward to extreme fps on my Swift, one day.
Sadly, it seems like joysticks have settled down into niches: you can get cheap easily-broken junk for up to $50, or you can get mega-overkill milspec flight controls for $300+, but you can't get a lot else in between. A lot of guys go overboard building what amounts to being full cockpit simulators, but that's obviously not necessary. Some people are satisfied with gamepad controllers.
So-called "z-axis" or "twist" control is important in these sorts of games. Elite: Dangerous apparently has full roll-pitch-yaw flight controls, so you'd be at a disadvantage flying around a lot without proper joystick controls.
My plan is to buy something cheap or used, then mod/rebuild it into a more robust model after it breaks. Most joystick failures appear to be caused by electrical failures (bad switches, overflexed wires, etc) or from cheap plastics. If I keep upgrading broken parts instead of repairing broken parts then sooner or later nothing else will break.
04-28-2015 07:51 AM
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