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Battlefield 3 Performance Metrics

Retired
Not applicable
Here are some performance metrics for Battlefield 3. This should help you decide whether or not you feel you need to upgrade or if you're in the market for a new product, this should help you determine what kind of performance you can expect. Using Fraps, I was able to pinpoint min, max, and avg frames per second in various configuration. Most of the tests were done on stock speeds for both the CPU and GPU on Low, Medium, High, and Ultra default presets provided within the game at 1920x1080 resolution unless specified otherwise.

Game/Level: Battlefield 3; Operation Swordbreaker. Every test was conducted as close to same scenarios as possible.

The platform was on a Rampage III Formula, and Intel 980x CPU. The CPU was overclocked to 4Ghz in some of the tests but the stock frequency is 3.33Ghz.

I also got metrics on G74Sx-A1 with a GTX560TI m and Intel 2630QM CPU.

The following metrics show a comparison between GPU performance with different presets.
4414

You can click on the graph below to get a comparison based on GPU performance in Preset categories. You can also see from the screenshot below it uses about 25% of your CPU resources.
4415 4397

Screenshot proof:
Mars II/Rampage III Formula/980X: Mars II is simply incredible for a single card. With stock clocks, it produced almost double the frame rates as a single Matrix GTX580.
High
4360

Ultra
4361

Matrix GTX580 Platinum/Rampage III Formula/980X: The GPU's stock clock is set at 810Mhz and was overclocked to 910Mhz. I recommend overclocking to at least 910Mhz to have incredible game play in ultra presets.
High
4362

High GPU OC 910Mhz
4363

Ultra
4364

Ultra GPU OC 910Mhz
4365

GTX480/Rampage III Formula/980X: I needed to drop the presets to high to get about 60FPS, still a very strong card.
High
4366

Ultra
4367

GTX560Ti DirectCU II/Rampage III Formula/980X: This card does quite well in Medium presets and has amazing SLI scaling performance which offered double the frame rates. I can easily play in ultra when in SLI. When overclocking the cards by 130Mhz, i saw a 3FPS increase. in SLI i overclocked each card by 110Mhz and saw a 6FPS increase. When overclocking the CPU i didn't see any performance increases in Ultra presets because it was heavily dependant on the GPU, but in medium presets i saw a 2FPS increase since its less dependant on the GPU and the CPU contributes more.
Medium
4368

Medium GPU OC 960Mhz
4369

Medium CPU OC 4.0GHZ
4370

High
4371

Ultra
4372

Ultra CPU OC 4.0Ghz
4373

Ultra GPU OC 960Mhz
4374

Ultra SLI
4375

Ultra SLI GPU OC 940Mhz
4376

GTX260 TOP/Rampage III Formula/980X: If you have a GTX260, its playable on low settings but honestly who wants to play on low settings.. It just looked like crap...
Low
4377

Ultra
4378

8800GT/Rampage III Formula/980X: If you have a 8800Gt still, its seriously time to upgrade. Low settings and getting 44FPS? I was annoyed.
Low
4379

G74Sx-A1: Note that this is a notebook, so i had to turn down the resolution a bit to increase frame rates but still enjoyable and awesome for notebook performance!
Low
4408

Medium
4409

Medium 1280x720
4410

Medium 1366x768
4411

High 1280x720
4412

Ultra
4413
8,433 Views
2 REPLIES 2

Retired
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I didn't see very much performance differences between the Z68 w/ 2600k vs X58 with 980x. I would definitely recommend a Z68 setup as it is really bang for the buck on performance when compared to a $1k CPU and a more expensive motherboard. GENE-Z is under $200 and a 2600k should be around $300!

The platform was on a Maximus IV GENE-Z, and Intel 2600K CPU. The CPU was overclocked to 4.6Ghz in some of the tests but the stock frequency is 3.8Ghz.

The following metrics show a comparison between GPU performance with different presets.
4394

You can click on the graph below to get a comparison based on GPU performance in Preset categories. You can also see from the screenshot below it uses about 40% of your CPU resources.
4395 4396

Screenshot proof:
Mars II/Maximus IV GENE-Z/2600K: Mars II is simply incredible for a single card. With stock clocks, it produced almost double the frame rates as a single Matrix GTX580.
High
4382

Ultra
4383

Matrix GTX580 Platinum/Maximus IV GENE-Z/2600K: The GPU's stock clock is set at 810Mhz and was overclocked to 910Mhz. I recommend overclocking to at least 910Mhz to have incredible game play in ultra presets.
High
4390

High GPU OC 910Mhz
4391

Ultra
4392

Ultra GPU OC 910Mhz
4393

GTX560TI DirectCU II/Maximus IV GENE-Z/2600K: This card does quite well in Medium presets. Overclocking the GPU by 110Mhz gave me a 6FPS increase with medium presets.
Medium
4384

Medium CPU OC 4.6Ghz
4386

Medium GPU OC 940Mhz
4387

Ultra
4389

Ultra CPU OC 4.6Ghz
4385

Ultra GPU OC 940Mhz
4388

Retired
Not applicable
I didn't see very much performance differences between the Z68 w/ 2600k vs X58 with 980x. I would definitely recommend a Z68 setup as it is really bang for the buck on performance when compared to a $1k CPU and a more expensive motherboard. GENE-Z is under $200 and a 2600k should be around $300!


Good review, but I would really like to see a hex core vs quad core 64-player multiplayer benchmark. I'm wondering if an i7-3930k can alleviate a potential CPU bottleneck with SLI GTX 580s, and whether it is worth getting over a 2600k because of this.

I understand that multiplayer benches aren't repeatable, but singleplayer is only good for stressing the GPU, not the CPU. In any case, if there really were a genuine performance advantage in going from 4 to 6 cores, it'll show after a few hours of benching as fluctuations in FPS average out.

In the benchmarks I've seen (this one included) that pitted hex vs quad cores with SLI, the former does marginally outperform the latter even in singleplayer; so I think this difference could be amplified as we go into multiplayer.

Thoughts?