Nvidia Announces G-Sync For Monitors
At Nvidia's The Way It's Meant To Be Played Event in Montreal, Nvidia announced its new G-Sync technology for monitors. G-Sync is a brand-new display technology that synchronizes the monitors refresh rate to the GPUs render rate, making the whole scene feel immediately smoother and more playable, even at sub-60 Hz frame-rates. Each time the GPU is finished rendering a frame, G-Sync puts it on the screen immediately. It's similar to V-Sync - or Nvidia's adaptive V-Sync - but instead of the GPU attempting to match the monitor refresh rate, this method flips it to make the GPU the dominant part of the equation. Scott Wasson, of the Tech Report dropped this comment after going hands-on with one of the modified ASUS VG248QE's: Welp, I've seen it, and it really, really works. I'm gonna need a new monitor. Incredibly smooth animation without tearing. There's no way really to convey with conventional videos or the like. You have to see it for yourself. The crazy thing is that 40 FPS can look quite smooth. Anand, from Anandtech had this to say about the Tomb Raider demo: Switching gears NVIDIA also ran a real world demonstration by spinning the camera around Lara Croft in Tomb Raider. The stutter/tearing effects weren't as pronounced as in NVIDIA's test case, but they were both definitely present on the traditional system and completely absent on the G-Sync machine. I can't stress enough just how smooth the G-Sync experience was, it's a game changer. PC Perspective has produced an in-depth article discussing G-Sync technology - it's well worth a read! Nvidia has a full G-Sync FAQ online that details how it works. Since it's both a software and hardware update, it requires a new monitor - however Nvidia will also make ASUS VG248QE modification kits available (currently $175) for those who already own one with a GTX 600 or 700 series (Kepler-based) graphics card. ASUS will also have a G-Sync enabled gaming monitor available in Q1 2014 - so stay tuned!
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